BBS: Inland Empire Archive Date: 11-19-92 (16:31) Number: 336 From: EARL MONTGOMERY Refer#: NONE To: ALL Recvd: NO Subj: 320X400X256 Conf: (2) Quik_Bas
REM Here is what I've come up with so far. Please see my comments REM in the next message. RANDOMIZE TIMER DEFINT A-Z SCREEN 13: CLS OUT &H3D4, 9 OUT &H3D5, &H40 OUT &H3D4, 20 OUT &H3D5, 0 OUT &H3D4, 23 OUT &H3D5, &HE3 OUT &H3C4, 4 OUT &H3C5, &H6 DEF SEG = &HA000: CLS OUT &H3C4, 2 FOR x = 0 TO 31999 cnt = cnt + 1: IF cnt = 80 THEN counter = counter + 1: cnt = 0 OUT &H3C5, 1: POKE x, 144 OUT &H3C5, 2: POKE x, 144 OUT &H3C5, 4: POKE x, 144 OUT &H3C5, 8: POKE x, 144 NEXT clrscrn: OUT &H3C5, 1: CLS OUT &H3C5, 2: CLS OUT &H3C5, 4: CLS OUT &H3C5, 8: CLS IF flag$ = "return" THEN GOTO loadem LOCATE 1, 1: COLOR 15: PRINT counter; : PRINT "Lines" COLOR 89 OUT &H3C5, 8: LINE (0, 21)-(79, 21) OUT &H3C5, 4: LINE (0, 21)-(79, 21) OUT &H3C5, 2: LINE (0, 21)-(79, 21) OUT &H3C5, 1: LINE (0, 21)-(79, 21) FOR x = 0 TO 500 h = RND * 79: v = RND * 100 PSET (h, v), RND * 255 NEXT DEF SEG = &HA000 OUT &H3CE, 4: OUT &H3CF, 0: BSAVE "0.bin", 0, 32000 OUT &H3CE, 4: OUT &H3CF, 1: BSAVE "1.bin", 0, 32000 OUT &H3CE, 4: OUT &H3CF, 2: BSAVE "2.bin", 0, 32000 OUT &H3CE, 4: OUT &H3CF, 3: BSAVE "3.bin", 0, 32000 flag$ = "return": GOTO clrscrn loadem: FOR delay = 0 TO 32000: NEXT OUT &H3C4, 2: OUT &H3C5, 1: BLOAD "0.bin", 0 FOR delay = 0 TO 32000: NEXT OUT &H3C4, 2: OUT &H3C5, 2: BLOAD "1.bin", 0 FOR delay = 0 TO 32000: NEXT OUT &H3C4, 2: OUT &H3C5, 4: BLOAD "2.bin", 0 FOR delay = 0 TO 32000: NEXT OUT &H3C4, 2: OUT &H3C5, 8: BLOAD "3.bin", 0 holdscrn: GOTO holdscrn See the comments in my next message. Earl --- Maximus 2.01wb * Origin: Rabbit and Snake's BBS - Richardson, Texas (1:124/6108)
Books at Amazon:
Back to BASIC: The History, Corruption, and Future of the Language
Hackers: Heroes of the Computer Revolution (including Tiny BASIC)
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The Advent of the Algorithm: The Idea that Rules the World
Moths in the Machine: The Power and Perils of Programming
Mastering Visual Basic .NET