BBS: Inland Empire Archive Date: 06-22-92 (17:45) Number: 1087 From: ROBERT CHURCH Refer#: NONE To: CHUCK HEMPHILL Recvd: YES Subj: Distance Formula Conf: (2) Quik_Bas

CH> RC> I need some help with a little math. For a game I'm writing, I CH> need to CH> RC> not only find the distance between two points on a grid, but to CH> find CH> RC> the POINTS on the grid. CH> CH> Robert, this might get you started. In a game utility that I wrote, I CH> use CH> the Pythagorean Theorem that basically says that in a right triangle, CH> the CH> square of hypotenuse is equal to the sum of the squares of the other CH> two CH> sides. Thanks, but that really wasn't my question. ---------------------------- | . . . . . . . . . We'll say point 'a' is (1,3) and 'b' | a . . . . . . . . is (8,1). I want to know the | . . . . . . . . . coordinates of all the points between | . . . . . . . b . two points. It's been suggested that I | . . . . . . . . . find the slope of line'ab' and add that| . . . . . . . . . to'a' for the length of the line. Thisworks. Thanks to Paul Leonard. -Rob --- PPoint 1.32 * Origin: Live from Hillsboro,OR(1:105/319.27)

Echo Basic Postings

**Books at Amazon:**

Back to BASIC: The History, Corruption, and Future of the Language

Hackers: Heroes of the Computer Revolution (including Tiny BASIC)

Go to: The Story of the Math Majors, Bridge Players, Engineers, Chess Wizards, Scientists and Iconoclasts who were the Hero Programmers of the Software Revolution

The Advent of the Algorithm: The Idea that Rules the World

Moths in the Machine: The Power and Perils of Programming

Mastering Visual Basic .NET