BBS: Inland Empire Archive Date: 04-01-93 (23:44) Number: 302 From: EARL MONTGOMERY Refer#: NONE To: MIKHAIL FERDMAN Recvd: NO Subj: 256 Colors Conf: (2) Quik_Bas
'part 2 of 4 parts. END IF GOTO loop2 Text2: t = TIMER WHILE TIMER < t + 3 WEND SCREEN 9 CLS COLOR 14 PRINT "Well that should be enough to prove the point. So how"; PRINT "do we access all those beautiful shades of color"; PRINT "available in VGA? Well we can accomplish this by going"; PRINT "directly to the VGA palette Registers. Remember that"; PRINT "each color consist of Red Green & Blue components. We"; PRINT "can set any color to any shade by adjusting the amount": PRINT "of R G B within the color. How do we accomplish this?" PRINT PRINT "Example:" PRINT "SCREEN 13:CLS" PRINT "OUT &H3C8,22" PRINT "OUT&H3C9,55:OUT&H3C9,45:OUT&H3C9,25" PRINT "End of example" PRINT "Send the color you wish to work with to register &H3C8."; PRINT : PRINT "In this case color 22." PRINT "Send the RGB values (0-63) to &H3C9. In this case Red"; PRINT "is 55, Green is 45 and Blue is 25. This particular"' PRINT "combination gives a predominant yellow shade." PRINT "Let's see it in action. First we will draw and color"; PRINT "the circle with color 22 then we will change the RGB"; PRINT "to change it to a shade of yellow." PRINT PRINT " Press any key to continue." wait2: i$ = INKEY$ IF i$ = "" THEN GOTO wait2 END IF SCREEN 13 CLS COLOR 22 CIRCLE (160, 100), 90 PAINT (160, 100), 22, 22 t = TIMER WHILE TIMER < t + 3 WEND OUT &H3C8, 22 OUT &H3C9, 55 OUT &H3C9, 45 OUT &H3C9, 25 t = TIMER WHILE TIMER < t + 3 WEND SCREEN 9 CLS COLOR 14 PRINT "Now let's draw a line and move it down the screen but"; PRINT "each time we move it down we will increase the GREEN"; PRINT "value by .1 to show various shades that are possible." t = TIMER WHILE TIMER < t + 9 WEND 'End of part 2 of 4 parts. --- Maximus 2.01wb * Origin: Verbose Ink * Dallas * 214-437-0914 * V32b/HST (1:124/5125)
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