Created with Scott Lowe, Manyland is an open, limitless world built and inhabited by all of you!
Games specifically made for the iPad, and specifically made for two players sitting next to each other.
Type something. Say something. Unblur it... if you want. Sights, sounds and soul shine through with every message.
Explore and search 450,000+ covers, from comic books to classic magazines and more.
Featuring over 100,000 old print ads to explore.
Dozens of easy to understand but challenging games.
An overview of easy-to-reference root world problems which, when solved, help us solve other problems.
Give it a try, it is best experienced rather than explained. Co-created with Nikolai.
Enter your birth year to find out.
A drawing of a face mutates based on your picks. The resulting images can be freely used anywhere. (Also see: Mutating Pictures.)
Sit back, relax, and give it a try – draw your infinite painting.
... as a superhero? Take the test and get yours out of over 100,000 hero images!
Watch 100s of random films to laugh, think, cry or clap. (Also see: Random App Videos.)
You draw an image to get another random image back. Co-created with Dominik. Simple but fun.
Help Karate Girl get revenge in this iPhone & iPad game with fun physics and a generated random world!
Get creative in this relaxing iPad toy and casually build machines driven by gravity, and full of color and sound.
Create the place of your dreams in this iPad app... with full dragging freedom if you want to play out your stories within it!
You and a friend share an iPad to talk not by speaking... but by typing pictures!
A photo comic showing Sally and her gadgets & brainy toys.
A fast-paced, physics based 2-player game in which the player with the higher standing tower wins.
An iPad game for 2 where you build shops, cafes, museums and other locations trying to lure in the most citizens.
In this iPhone app co-created with Mike, snap a photo or load any picture from your album... and see it being painted right before your eyes!
... being a mostly correct history of the adventure game classics by Lucasfilm, Sierra and others, from the pages of Wikipedia.
YouTube videos set up to help you learn the Chinese language, co-created with Yinxue.
QML, created in 2000, is a framework and editor to create Choose Your Own Adventure games.
Netpadd is an open source text editor I use for my writing and coding, the new version of which is browser-based.
Discontinued: Sketchcast was a way to easily create a mic recording while sketching to share and embed elsewhere, for explaining things, entertainment and more. With Patrick Gavin & others.
Discontinued: Sketchory contained over 250,000 drawings from SketchSwap, making them available for tagging, rating, and playback embedding under a Creative Commons license. With Nikolai Kordulla & Dominik Schmid.
Discontinued: FindForward was a search engine with many special tools and features.
Discontinued: Feeeds was a feed aggregator putting all snippets directly on a single, browser-spanning big overview.
Discontinued: FutureFeature was a 'wish engine', a web tool allowing everyone to wish for future features (anything from specific movie sequels to politics) in this world and then discuss them.
Created at M+R, Onpage was a content management system in 2001 which worked WYSIWYG right in the browser, allowing you to quickly add modules like news connections or forums, while adhering to a tree inherited stylesheet layout.
AScript was a tile/ scrolling-based adventure game creation system in 1997 which came with a painting program for tiles and avatar scriptability.
Site 1, 2, 3. W/ Alex. Basic. CMS in 2001. Caricature 1 2 3 4 5 6 7 8. Her. 1 2 3. Her in '90, Piazetta '95, Vermeer, Charannes, Stubbs, Keown '93, Jr. Mongar & Arthur I II III IV, 1 2 3 4 5 6 7 8 9 10 11 12. 3D 1 2 3 4.