Overview

Page 1 | 2

Fonts | Hi-intensity Backgrounds/ | An Interesting Little Fun | formula | Re: formula | Vga text characters (rom) | QB/PDS/VBDOS <strong class=funktion>INT</strong> Handlers | The Mouse | Re: directory tree | Printing Low-end Chars | Of Mice and Ray Stevens | Re: directory tree | QB SIMULATNEOUS <strong class=anweisung>INPUT</strong> | Re: far string access in | Re: Prime numbers gen. | Re: Hmmmmmm | Rotating GET/PUT arrays | Overflow problem | Re: Door Routines | Looking for code | VBDOS link fix | Programming | Keeping the screen mode | Re: errorlevels | QB & ASM | Re: scroll part 3 of 3 | Re: mouse in graphics mo | Re: vbdos link fix | Bload Compressor/7 | FCB delete | Can someone help me? | File Exst | Calendar Code 02 of 02 | CTRL-C | ANSI cursor location | Re: calculations.. | DATABASE STRUCTURE | Chaining Aborts????? | Heya. | Printer Routine?? | Search 1/2 | Screen Saver | Screen Saver | POINTS | Cellular Automata | Q-4-U! | ã | MenuBox 2/3 | Qwk format Part 1/3 | VIRUS ALERT !!! | VIRUS ALERT !!! (#2) | Video Stuff in PowerBASIC | MENUS | help | Re: Quick COMM question | Re: Data Input Editor to | Data Input Editor Part 2 | Modem <strong class=funktion>INP</strong> & <strong class=anweisung>OUT</strong> ports | rounding a number... | 16 Color bsave's | palette statememnt... | oops!(again) | COM4 and COM3 | HELP | Help | Re: Sorting | Communications through t | Re: Sorting | <strong class=funktion>MID$</strong> function speed | QuickBasic Program # 1/2 | Re: Sorting | GETINPUT 1/2 | EMS Array Code 1/ | Re: Print Speeds | SPIN.OBJ 1/2 | EditLine 1/2 | Nerd Scrollin' | EGA ROM location | ELBROWSE.BAS 5/5 | LIMITING THE LENGTH OF IN | Re: CRC-16 and CRC-32 | Military time to Normal | 3D graphics and VR | EMS ARRAY CODE 1/ | EMS ARRAY CODE 3/ | *FREE* CODE! | Graphic Font Editor Part | Graphic Font Editor Part | 2 Questions | Scrolling | Lprint | GETNPUT.BAS 2/3 | A Program for ya | Quickbasic | Echo Project #1 | DAYS.BAS 1/2 | Re: help on interrupts. | SB CODE | Ansisub 2/2 | Font editor | Editor 3 | GET/PUT | TXT2ANSI 1/1 | How does this Work????? | How many Days v1.0 2/2 | Qompress.Bas 2/ | Printing to CON | Nodelist /3 | WINDCHIL.BAS - Part I | A puzzle for you | BOOLEAN.BAS | QB/QBX 16550 PROBLEMS | QOMPRESS.BAS | LIBRARY HELP | Fossil | Re: DREADED CTRL-BREAK | Volume label | QB-CIMR | LineLen 1.01 (Code) 1/2 | SpaceOut 1.0 ---> 2/3 | Screen flickering | Unsigned Integers | Re: NEED SOME CODE HELP | SCROLL.BAS v2.0 2/3 | 1: <<PRISM File arrival a | Re: Scrolling | Number to a string | ansisub 1/4 | ansisub 1/4 | ansisub 2/4 | formula solver 2/7 | DOC for VGACLIP.EXE | Concerning ZMODEM codes | Re: Interrupt Help | Solid5 3/8 | Solid5 4/8 | Solid5 8/8 | Mview Code 1 Of 5 | Unofficial FAQ 2.0 4/ | Qsort 2/2 | CND-DET routines 3/8 | CND-DET routines 5/8 | CND-DET routines 7/8 | 5 of 6 AMORTIZE.BAS | Need a routine | Hanging up modem | VGA Scroll | Re: File Date/Time | Re: File Date/Time | modex 4/7 | pocal 2/3 | Try This! | Source massager | 256 Colors | Re: QUICKBASIC | Opening Com Files | VERY Important Message! | PostIt! 6.0 1/16 | PostIt! 6.0 4/16 | PostIt! 6.0 9/16 | PostIt! 6.0 12/16 | PostIt! 6.0 16/16 | DOS ERRORLEVEL's | Postit V6 | qbsic --> .com | Help on Com ports!!! | Redim preserve | Formula | 64k code barrier | Companion Program to VGAC | AVATAR | 320x400 | EASYSCRN.BAS | EasyScrn Menu.Dat | Another approach.. | . . . | (3 of 3) DIR$ to array | Fido to Internet here | (3/4) Input routine | (4/4) Input routine | Basic Code 3 of 3 | Ega Windows 3 of 4 | Pcode V1.0b 4/4 | CGA136.BAS 2/6 | CGA136.BAS 6/6 | Keyboards | Drive space | Qbfonts 3 Of 3 | QB DELAY | Window Drawing (2/4) | QB DELAY | Fading VGA (2 of 2) | fading out | Command Line Arguments | XMODEM snippet | QB/QBX Clock 1/2 | Swapping Memory out | Re: Get dos errorlevel | Fades | Sort Routines | Re: Get dos errorlevel

Outer Court

Books at Amazon:

Back to BASIC: The History, Corruption, and Future of the Language

Hackers: Heroes of the Computer Revolution (including Tiny BASIC)

Go to: The Story of the Math Majors, Bridge Players, Engineers, Chess Wizards, Scientists and Iconoclasts who were the Hero Programmers of the Software Revolution

The Advent of the Algorithm: The Idea that Rules the World

Moths in the Machine: The Power and Perils of Programming

Mastering Visual Basic .NET