POINT FOR/NEXT rep

 BBS: Inland Empire Archive
Date: 05-22-92 (17:27)             Number: 197
From: STEVE GARTRELL               Refer#: NONE
  To: ALL                           Recvd: NO  
Subj: POINT FOR/NEXT rep             Conf: (2) Quik_Bas
  I noted in that ASM posting I made a spell ago that it
worked in all 1 bit per 4 planes modes.  NOT TRUE!!!  Mode
7 has 40 column rows, which means the calcs are off, along
with the row bump/address adjustment.
   I have corrected it, plus sped it up, if anyone wants a
repost.  Compared to a 4 rep GET loop, it is 3% slower
total.  But try figuring out what decimal values your GET-
filled arrays hold...(Need 4 reps of GET for the 4 planes
to gather all the bit values, if you didn't know)....|-}
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