graphics

 BBS: Inland Empire Archive
Date: 03-24-92 (18:56)             Number: 200
From: STEVE CRAVER                 Refer#: 190
  To: MATT GLASGOW                  Recvd: NO  
Subj: graphics                       Conf: (2) Quik_Bas
* In a message originally to Preston Landers, Matt Glasgow said:

MG->only problem is that I can't figure out how to load a
MG->digitized file bigger than 70,000 bytes..Hmmmmmm... Does
MG->anybody know how to load a large digitzed sound file into
MG->the BUFFER...

You need "double buffering" and the use of DMA's.  With the use of them,
you're only limited by your hard drive space. I've created
1 VOC file 10 meg big (5 min @32000 sample, I think).
I'll try to put the routines together and post them here.
Another nice thing about DMA's (direct memory access) is
the fact that it will play (or record) in the background,
allowing your program to do other tasks.
Steve

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