Re:smooth Text Mouse Curs

 BBS: Inland Empire Archive
Date: 08-10-92 (06:15)             Number: 105
From: RICH GELDREICH               Refer#: NONE
  To: SCOTT WUNSCH                  Recvd: NO  
Subj: Re:smooth Text Mouse Curs      Conf: (2) Quik_Bas
>   I'll be anxiously awaiting them...

    I've already posted them- hope you got 'em.

>  RG>     BTW- The only thing the assembly routine does is handle the
>  RG> rotating of 32 bit integers, and setting up the video to accept
>  RG> fonts.. The QB program does the rest.
>
>   Why does the assembly routine have to handle setting up the video...
> actually, what I mean is, what do you need to do to set it up?
>
    In the text mode, the character fonts reside on plane 2 in video
RAM. Normally, plane 2 is off limits in text mode, because of the
odd/even addressing(when you write the characters directly to video
memory, they go to plane 0. The attributes go to plane 1...) The
assembly procedure turns this off, amoung other things.

    Those two assembly routines really don't have to be in assembly, all
they do is OUT here and there.

    Hope you got the 2x2 routines!

    Rich

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