Rotating GET/PUT arrays

Area:    Quik_Bas
  Msg:    #288
 Date:    12-11-92 06:13 (Public) 
 From:    Steve Gartrell           
 To:      Geoffrey Liu             
 Subject: Rotating GET/PUT arrays
  I'll post it as soon as I finish reading the new arrivals.  I changed it 
for posting so that it does use data statements.  I 
actually have two versions, one of which uses pointers to 
enlarge upon my earlier "no box" sprite movement efforts.  
But, it's getting bigger, as they say.  This version uses 
only 20 or so ASM opcodes to do right rotates, so it wasn't 
such a pain making the DATA statements.  On the other hand, 
it's back to overwriting the "box". Useful for text, in a 
way, but large screens make it slow.  It's a good prototype 
for translation to ASM, however....|-}
---
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QuickBasic! HST/DS (1:226/140)


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